pfdBuilder and local lights.

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Isabelle Lafon (isabelle++at++discreet.com)
Mon, 01 Feb 1999 11:31:28 -0500


Hi pfAll,

Here are some informations about a problem we encountered.
This could interest some of you who are using local lights.

Our imported model (an .obj one, but the format is not important here)
looked flat with a local light even so we had specified a smooth
shading.
This was because of the pfdBuilder.

When importing models, the pfdBuilder, via the pfdTMesher, builds
PFGS_FLAT_TRISSTRIPS instead of PFGS_TRISTRIPS when the builder
local ligthing mode (PFDBLDR_MESH_LOCAL_LIGTHING) is OFF.
But, the local ligthing mode OFF is the default.

So, if you are using local lights be sure that the
PFDBLDR_MESH_LOCAL_LIGTHING
mode is ON while loading files.

Bye,

Isabelle.

Note: Perfly works with an infinite light.

-- 
Isabelle Lafon                 Discreet Logic
Tel: (514) 954-7157            10 Duke
Fax: (514) 393-0110            Montreal (Quebec)
isabelle++at++discreet.com          Canada, H3C 2L7

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