Re: NURBS - Splines in Performer

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Alejandro Saez (cano++at++srv-exchange.computerland.cl)
Thu, 28 Jan 1999 14:49:57 -0600


On Jan 28, 4:37pm, Guenter Schreiber wrote:
> Subject: NURBS - Splines in Performer
>
> [ plain text
> Encoded with "quoted-printable" ] :
Hi pfAll,
>
> is there any Spline function to Performer, like pfSpline or pfNurb ?
> Did somebody solve that problem, since OpenGL has some utility functions
> to do that.
>
> Is somewhere sample code for utilizing that functionality.
Not that I know, but there was a posting a few months ago pointig to a package
developed to handle spline based motion paths called Spl, if this is what you
are looking for, check :

  http://www.marklynn.demon.co.uk/spl/

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