Visual PC Performance

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Roni Kass (roni++at++dreamteam-ltd.com)
Mon, 11 Jan 1999 19:21:32 +0200


Well guys,

We have just finished some benchmarking on the Visaul PC
(320 one cpu):

On a virtual character with 11,175 triangle polygons and 9MB Textures
with 1 directional light

rendered on a PAL size window (720X576):Frame rate: 14 msec per frame
rendered on full frame (1280x1045): Frame rate: 60 msec per frame

For what we checked, the rendering is as good as (and even better)
than an Impact MAX/Octane MXI (When talking about PAL Size).

Roni Kass
DreamTeam Ltd.
http://www.dreamteam-ltd.com


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