Brian Furtaw (brian++at++dingbat.clubfed.sgi.com)
Mon, 11 Jan 1999 07:44:15 -0500
I would like to know more about your realtime success on NT. Does your
application have to maintain a constant frame rate? What is the framerate? and
What if any NT facilities did you use to achieve the reliablity you are
getting? Is your application 3D rendering? Do you use OpenGL or a scenegraph
rendering toolkit? Is your application in C or C++?
Brian
On Jan 9, 12:53am, Phil Yanni wrote:
> Subject: Windows NT for real time application
> et. al.,
> Having started on an SGI PI machine and then a VGX, I truly believed for a
> long time that you needed IRIX to do anything in realtime. Having said
> that, we currently are running flight control, Flight Management,
> Navigation management, and a Moving Map on a Lowly Pentium 166Mhz machine
> using "standard" NT.
>
> There are real time extensions and there is "Embedded NT", but we have
> never found the need for them.
>
> NT is the future of realtime systems so we had best all get on the
> bandwagon or start looking for other jobs.
>
> -Phil Yanni
> -ANZUS Inc
> =======================================================================
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>-- End of excerpt from Phil Yanni
--
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Brian Furtaw (brian++at++sgi.com)
VisSim Technical Consultant Office:(301)572-3293 Fax: (301)872-3293
12200-G Plum Orchard Drive OpenGL/Performer/OpenInventor/ImageVision
Silver Spring, Maryland 20904 Optimizer/React/PCI Device Drivers
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