Re: Visual Workstation

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Philippe Poutignat (poutigna++at++club-internet.fr)
Fri, 08 Jan 1999 08:12:37 +0100


Yes.
But the problem becomes to find appropriate drivers for the graphic card
that you want to use.
Only 3Dfx gives drivers for Linux at this time I think ...

-- 
                Philippe Poutignat
                Thomson Training & Simulation
                1 rue du General de Gaulle
                95523 Cergy Pontoise
                FRANCE

"Wilson, Mark A" wrote: > > You can always go to Linux RT. It's no R10K but performance looks pretty > reasonable for a PC. > > > -----Original Message----- > > From: Angus Dorbie [SMTP:dorbie++at++sgi.com] > > Sent: Thursday, January 07, 1999 4:06 PM > > To: Alejandro Saez > > Cc: info-performer++at++sgi.com > > Subject: Re: Visual Workstation > > > > Alejandro Saez wrote: > > > > > > Thers is something I've been wondering about, and since I've haven't > > seen the > > > Vega NT wrapper and it is somehow related to this... well here it goes: > > > > > > How does NT handle the real-time aspects of demanding visual > > simulations? I > > > mean I've used NT and Win95 and the OS's scheduling is pretty lame, even > > for > > > productivity applications. Open a file, and there goes > > interactivity...so > > > although this issue has to do with the OS rather than Performer or some > > other > > > API, it still puzzles me how can such an OS do real-time sim. This is > > not a > > > critic, it is a question. > > > > > > > It doesn't. Even Microsofts claims of Real-Time for pending Windows CE > > releases (for embedded systems) are largely greeted with ultra > > skepticism in those markets. It's not really relevant to talk about what > > happens when you read a big file from disk on a single CPU desktop. > > > > The idea will be that you can do some form of 'soft' real-time on > > windows, ie it get's you there most of the time but don't bet your life > > on it. Stuff like interrupt response times and jitter in really fast or > > accurate timing loops will ofcourse blow chunks. Heck there isn't even > > processor lockdown there. The windows cupboard is pretty bare when it > > comes to Real-Time. That might improve but you'll want to look at 3rd > > party tools for NT. > > > > Cheers,Angus. > > > > -- > > "Only the mediocre are always at their best." -- Jean Giraudoux > > > > For advanced 3D graphics Performer + OpenGL based examples and tutors: > > http://www.dorbie.com/ > > ======================================================================= > > List Archives, FAQ, FTP: http://www.sgi.com/software/performer/ > > Submissions: info-performer++at++sgi.com > > Admin. requests: info-performer-request++at++sgi.com > ======================================================================= > List Archives, FAQ, FTP: http://www.sgi.com/software/performer/ > Submissions: info-performer++at++sgi.com > Admin. requests: info-performer-request++at++sgi.com


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