Shin We ... (yeowshin++at++comp.nus.edu.sg)
Fri, 8 Jan 1999 09:08:20 +0800 (SST)
my intention is to create a vast terrain for the ocean bed. One
of the ways I have read from the Pf online manpage is to use the pfASD
feature ( any other simpler ways ? :) ).
However, after reading the manpage, I still find the use of pfASD
quite complicated. Other than simpleASD.c++ at src/pguide/libpf/C++ ,
Would anyone be able to direct me to other sources/code snippets from
which i can better my understanding of pfASD to create the terrain ?
Any help would be deeply appreciated. Thanks !
This archive was generated by hypermail 2.0b2 on Thu Jan 07 1999 - 17:08:41 PST