Michael Boccara (boccara++at++MIT.EDU)
Wed, 23 Dec 1998 16:57:48 -0800
I some of you dream of doing object to object collision detection in your
Performer programs, here is my holiday present :
http://www.mit.edu/~boccara/pub/pfvcollide.tar.gz
This is a Performer wrapper for VCollide, allowing the user to add a pfNode and
its sub-graph as a VCollide object, and then simply and quickly test the
collisions. Very simple to use.
The other good thing is that now you can directly load 3D files of many formats,
ready for collision detection.
I'd be glad to receive your bug reports and improvements.
Notes :
- Performer 2.1 compliant.
- There is no compliancy with the newest Performer 2.2 features (like
PFGS_TRIFANS and PFGS_PACKED_ATTR, and maybe some other ones)
- VCollide is freely available for non-profit research purpose at
http://www.cs.unc.edu/~geom/V_COLLIDE/
pfVC_enjoy !
Mike
-- Michael Boccara | boccara++at++mit.edu | (617) 253 0005 Massachusetts Institute of Technology Virtual Environment Technologies for Training http://www.mit.edu/~boccara
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