Prakash Mahesh (prakash++at++DRAWCOMP.COM)
Wed, 23 Dec 1998 15:29:09 -0500
It is important to understand and remember that any pfGeoSet
without an
associated pfGeoState will not be rendered with the global, default
state
but will be drawn with the current state. To inherit the global
state, a
pfGeoState which inherits all state elements should be attached to
the
pfGeoSet. pfGeoSets should share like pfGeoStates for space and
rendering
time savings. See the pfGeoState reference page for full details.
---And here is how my nodes are :
pfGeoState1 pfGeoState2 \ / pfGeode | pfGeoSet
If I don't do a geoset->setGState, is there a way to let pf know that I want to use the attributes of pfGeoState1 while it renders the first geoset and pfGeoState2 while it renders the same geoset again (say these are translated using a pfDCS)?
Is there a way to introduce the GeoState into the scenegraph somehow so that the traverser knows to use the attributes that are "current".
Hope I am clear about my question.
Thanks for any help.
-- Prakash Mahesh prakash++at++drawcomp.com --or-- prakash++at++openworlds.com
This archive was generated by hypermail 2.0b2 on Wed Dec 23 1998 - 12:39:40 PST