Dirk Scheffter (scheff++at++iff.fhg.de)
Fri, 11 Dec 1998 18:47:02 +0100
I want to convert the screen coords of the mouse pointer into world coords.
(I've implemented a class to use a construction plain for clicking into 3d
world. This I've done in OpenGL using gluUnProject. Now I want to use the same
in my current Performer application.)
I remember in Vega exists a function to do this. Is there something similar
available in Performer?
All help is appreciated.
Greetings,
Dirk.
-- ---------------------------------------------------- Dipl.-Inf. Dirk Scheffter Fraunhofer IFF fon: +49 (0) 391/40 90-854 Sandtorstr. 22 fax: +49 (0) 391/40 90-870 D-39106 Magdeburg e-mail: scheff++at++iff.fhg.de Germany http://wwwue.iff.fhg.de/~scheff/ ----------------------------------------------------
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