Jonas Andersson (jonasa++at++cs.umu.se)
Tue, 10 Nov 1998 11:36:25 +0100 (MET)
I have a question regarding using morphed level of details from flt-files in
Performer.
MultiGen has support for generating geometrically morphed LOD:s where vertices are
morphed from one position, color, and texture coord to another during the transition
distance of the LOD. Performers pfEngine and pfFlux has support for implementing
this, but the Perfomer loader for flt-files doesn't seem to handle it.
Does anyone know how to implement this?
Is the information about morphing in the flt-file discarded or is it just hidden
somewhere in the perfomer tree?
// Jonas
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Jonas Andersson jonas.andersson++at++vrlab.com
This archive was generated by hypermail 2.0b2 on Tue Nov 10 1998 - 02:36:36 PST