Marcus Barnes (marcus++at++multigen.com)
Fri, 30 Oct 1998 19:39:40 -0800
I think I've discovered that pfdMakeSharedScene() has a bug in Performer 2.2 at
least. I am able to reproduce flashing as Mario describes wrt texture and
lighting states.
It appears that geometry with lighting off, no material, no normals, colors,
texture on, texture, and a BLEND texture environment (all originally specified)
will flash if drawn after lit geometry (and lighting is enabled). The same
geometries will not flash, as the eye point changes, when pfdMakeSharedScene()
is not called.
Regards.
-- + Marcus Barnes, Technical Staff mailto:marcus++at++multigen.com + + Multigen-Paradigm Inc. http://www.multigen.com + + 550 S. Winchester Blvd. phoneto:1-408-367-2654 + + Suite 500 San Jose CA 95128 faxto:1-408-261-4103 +
This archive was generated by hypermail 2.0b2 on Fri Oct 30 1998 - 19:39:53 PST