Paul Berridge (paulb++at++equipe.ltd.uk)
Wed, 28 Oct 1998 12:00:56 +0000
If I use:
pfGStateMode(gstate, PFSTATE_ENFOG, TRUE);
then light points fade with range but fog punch through does not have
any effect.
With:
pfGStateMode(gstate, PFSTATE_ENFOG, FALSE);
then fog punch through works but lights don't fade (they just cut off
beyond the punch through range).
Can any one tell me how to get both effects at the same time?
I'm using an Infinite Reality (Onyx 2) with Performer 2.2 and IRIX 6.4
-- Paul Berridge Principal Development Engineer Equipe Electronics Ltd. 13 Liverpool Gardens Worthing, W. Sussex BN11 1RY ENGLANDPhone +44 (0) 1903 216622 FAX +44 (0) 1903 216633
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