Re: earth sky

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Mario Veraart (rioj7++at++fel.tno.nl)
Mon, 26 Oct 1998 13:39:22 +0100 (MET)


>
> Hi pfGuys,
>
> I have implemented a motion model to walk through scene (with certain speed,
> certain height over ground and some more properties).
> Observer is moved storing changed position and direction into active channel
> every times the pfFrame has been passed. To do this I use
> pfChannel::setViewOffsets() (I guess that's usual.) Motion model itself works
> fine.
> Unfortunately I realized a wrong motion of the used earth sky model. If I look
> up or down (that means changing the pitch of channel) then there happens a
> wrong rotation of earth sky model. Have I to consider something about the earth
> sky model?
>
> All help is appreciated.

The function you used is in case you have made a channel group by
attaching one channel to an other and share certain attributes.

For a walk through just use pfChannel::setView() or
pfChannel::setViewMat().

Mario


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