Angus Dorbie (dorbie++at++sgi.com)
Wed, 21 Oct 1998 14:29:35 -0700
PFTEX_MIPMAP_POINT
PFTEX_MIPMAP_LINEAR
PFTEX_MIPMAP_BILINEAR
PFTEX_MIPMAP_TRILINEAR
Derived from IrisGL tokens. Just use the OpenGL tokens if you are in any
doubt.
>
> And what exactly is PF_BILINEAR and PF_TRILINEAR ???
Magnification filters for 2D & 3D textures.
Again, just use the OpenGL tokens if in doubt.
Cheers,Angus.
-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Wed Oct 21 1998 - 14:29:39 PDT