Re: double precision pfMatrix??

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Sylvain Mayer (mayer++at++cae.ca)
Thu, 08 Oct 1998 11:21:21 -0400


You have to implement it yourself. Though this is a relatively easy task. The
file /usr/include/Performer/pr/pfLinMath.h is a good start since it contains A
LOT of inlined code.

John Auborn wrote:

> I have been dosing some coordinate & quaternian conversions using pfMatrix
> functions. Unfortunately, (due to floating point precision?) they are giving
> me small errors. Is there an equivalent set of double precision routines?? I
> love using the performer libraries for this, but can't live with being a few
> meters off in my coordinates.

--
Sylvain Mayer, 3D Graphics Developer
Graphics Simulation Technology
Display Eng. & Special Projects
CAE Electronics Ltd. (http://www.cae.ca)
mailto:mayer++at++cae.ca
Tel: (514) 341-6780    Ext: 3065
Fax: (514) 734-5618

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