Multiple Scene nodes

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Tanaka, Ken (Ken.Tanaka++at++williams.af.mil)
Tue, 6 Oct 1998 07:33:16 -0700


Hi,

In the basic question category: can my performer application have more than
one scene node?

I have an application that draws some very different types of geometry, all
from one root scene node with no overlap, using much traversal masking to
switch between them. It seems simpler to have seperate scenes and change
the channel association from one scene node to another as needed. The
documentation doesn't say I can't do this, but I haven't encountered any
examples or Performer programmers that have done this.

Thanks,
Ken Tanaka
Air Force Research Laboratory Phone: 602 988 9773 x 413
Raytheon/Boeing/Lockheed-Martin Fax: 602 988 3556
Email: ken.tanaka++at++williams.af.mil


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