Steve Woolsey (woolsr++at++inel.gov)
Wed, 16 Sep 1998 16:03:22 -0600
XtAddEventHandler(glwidget, (EventMask)NULL, True,
(XtEventHandler)GetInput, 0);
will accept no inputs from any device. The SpaceBall works if I handle
the X event dispatching myself, but doesn't if I use the
XtAddEventHandler in any form. Is there a way around this problem? I
have been fighting it for a month or so.
Thanks In Advance,
Steve
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Steven Woolsey Associate Engineer/Scientist
Lockheed Martin Idaho Technologies Visualization Engineer
Idaho National Engineering Lab. EMAIL: woolsr++at++inel.gov
P.O. Box 1625, M.S. 3605
Idaho Falls, ID 83415-3605
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