Changing textures

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Scott Herod (herod++at++evt.com)
Fri, 04 Sep 1998 13:41:32 -0600


Our application flies objects around in the performer
scene by mapping a texture to a rectangular geoset and
attaching it to a dcs. On an OCTANE running IRIX 6.4 and
performer 2.0.4 we've seen occasional places where
the wrong texture was mapped to the geoset. Yesterday
we saw the texture changing while the object was moving.
A texture that had been used and pfDeleted several cycles
ago was appearing for several frames then vanishing.

  We have intalled using patch 3132 but it did not fix the
problem. Any suggestions?

  We have also tested on an OCTANE with performer 2.0.4 and
IRIX 6.5. There we often see textures appear scrambled. I
think that it is another manifestation of the same problem.

Scott Herod
herod++at++evt.com


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