Re: large FOV, large triangles == trouble

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Steve Baker (sbaker++at++link.com)
Thu, 3 Sep 1998 15:00:47 -0500 (CDT)


On Thu, 3 Sep 1998 Mattias.Johansson++at++saab.se wrote:

> Hi all,
>
> We seem to be getting into trouble using three channels on one IR pipe.
> We have a terrain database of partially generic terrain with
> fairly large triangles.
>
> Sometimes when such a triangle covers a large portion of the pipe
> pieces of it gets missing (clipped).

Are you sure this isn't simple near/far plane clipping?

Steve Baker (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc. (817)619-4028 (Fax)
Work: SBaker++at++link.com http://www.hti.com
Home: SJBaker1++at++airmail.net http://web2.airmail.net/sjbaker1


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