Jean-Claude Bachmann (jean-claude.bachmann++at++artemedia.de)
Wed, 02 Sep 1998 10:50:48 +0200
> Hello.
>
> I would like to know how to clear texture memory with Performer APIs.
> I have a model with large amount of textures,
> so I would like to control the usage of texture memory by myself.
>
> Is there any APIs for this?
>
> Thanks in advance.
>
> Yutaka Kanou
> Director of Technology(3D Inc.)
> Director of Technology(Prosolvia/3D Inc. VR Center Yokohama)
> mailto:kanou++at++ddd.co.jp
> http://www.ddd.co.jp/
> http://www.ddd.co.jp/vrc
> Tel:+81-45-682-1051
> Fax:+81-45-682-1050
> Queen's Tower C 17F 2-3-5 Minato-Mirai
> Nishi-ku Yokohama 220-6217 Japan
>
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>
Take a look at:
/usr/share/Performer/src/lib/libpfutil/pfuTextureManager.C
and you will get an idea how to do it. But watch out, don't just use the code, we did have
some strange behaviour using the code and completly rewrote it. It is still a good
starting point though.
Regards
J.C.
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