Angus Dorbie (dorbie++at++sgi.com)
Thu, 27 Aug 1998 10:11:42 -0700
The MPU is just a simple framework to get a multipipe application
running,
it's a far cry from Performer even without the Scene Graph, but if you
have an OpenGL application already and you don't want to use a scene
graph
or port to performer or really want to implement your own OpenGL stuff
for
a Multi-Pipe system then MPU is the right place to start.
Note that you can still write very bad OpenGL code with MPU, it doesn't
help you with state management or other good rendering practices the way
Performer does.
> If you know of a better forum for questions regarding MPU, please reply
> personally.
> And I apologize if this subject has been addressed in other Performer circles...
>
It's an appropriate question for this forum, IMO.
Cheers,Angus.
-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/
This archive was generated by hypermail 2.0b2 on Thu Aug 27 1998 - 10:11:39 PDT