CallBack and PfClone

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vectec.epe (epe++at++vectec.ch)
Mon, 17 Aug 1998 10:58:40 +0200


Hello.

I'm working with a flight tower simulator. All my models are made with
Multigen in flt format. At the begining of the simulation, I load the
airport and then all the type of aircrafts with the callback mechanism,
because I need to switch the undercarriage, and some lights. During the
exercice I must add or remove some aircrafts. To add an aircraft (a given
type can be used more than once), I use the function pfClone. My question
is: how can I do the callback, and is it then possible to switch for each
clone separately the undercarriage and the lights ?
Remark: If instead of pfClone, I load the aircraft with pfLoadFile it works
fine, but this takes too long.

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