How to free all the memory aaken by a node?

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Cao Zhigang (czg++at++iname.com)
Fri, 14 Aug 1998 00:22:55 +0800


Dear pfFriends,

Thanks for all the replys of my last question of "Change scene".
But my problem has not been resolved. Maybe I did not express it
clearlly, or I'm not smart enough. Now let me describe it again:

I modified perfly to build my program. The program loads a scene
file and attaches it to a pfGroup(named scene_1). In the execution
I want to remove scene_1, free all the system/texture memory, and
load a new scene. I use pfUnref and pfDelete, and check the memory
usage by gr_osview. It showed that pfUnref and pfDelete have no
effect on memory usage.

Is there a simple methord to free system/texture memory taken by
a pfNode?

Thanks in advance

Cao Zhigang


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