Andy Shein (ashein++at++orac.boston.sgi.com)
Tue, 28 Jul 1998 11:21:10 -0700
You could do it several ways, but in the end
you want the car under a DCS in the scene. You could load
it in seperatly and add it to a DCS attached to the scene.
Use the flt loader callback to get at the car, or just use pfNode::find()
if you have created a mgDOF node in the flt file above the car.
Then just use pfDCS::setTrans or pfDCS::setCoord to
position the car. The README file for the flt loader will
tell you more.
Andy
>
> Hope someone can understand all that!
> thanks,
> Andrew Bailey
>
>
>
>
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>-- End of excerpt from Andrew Bailey
--
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This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:57:45 PDT