Re: VRML2toIV

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David Story (story++at++bent.engr.sgi.com)
Mon, 27 Jul 1998 10:32:39 -0700 (PDT)


Olivier Aune wrote:
>
>-->As someone any idea to reach to load a VRML2.0 file and save it as Inventor
> (the solution as to treat the texture url and inlines as well ) ???

You might try the free 30-day trial version of this software for Win95/NT:

http://cosmosoftware.com/products/worlds/

It's the only thing I know of that handles every VRML 2.0 construct
and saves cleanly as Inventor 2.1....

Cheers,

David Story, story++at++sgi.com (650) 933-5337
Director of Engineering, Fahrenheit & OpenGL - Advanced Graphics APIs

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