Problems with pfui.h

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Jörg Großmann (Joerg.Grossmann++at++unibw-muenchen.de)
Wed, 8 Jul 1998 18:50:00 +0200


Hi to all,

I used the header file pfui.h for driving and flying in my scene.
I used this also for intersection.
My Problem is how could I change the distance in the drive modus
Shared->xformerModel = PFITDF_DRIVE.

the intersection is definited as :

pfuCollideSetup(Shared->scene, PFUCOLLIDE_STATIC, 0xffffffff);

static void

IsectFunc(void *data)

{

(data, data);

pfiCollideXformer(Shared->xformer);

=

as intersection func.

Shared->view.xyz[PF_Z] = 1.7f didn't work if I have

the collision on . What could I do ?

========================================

Jörg Großmann
Joerg.Grossmann++at++unibw-muenchen.de

www.unibw-muenchen.de

Hi to all,
 
I used the header file  pfui.h for driving and flying in my scene.
I used this also for intersection.
My Problem is how could I change the distance in the drive modus

Shared->xformerModel = PFITDF_DRIVE.

the intersection is definited as :

pfuCollideSetup(Shared->scene, PFUCOLLIDE_STATIC, 0xffffffff);

 

static void

IsectFunc(void *data)

{

(data, data);

pfiCollideXformer(Shared->xformer);

=

as intersection func.

Shared->view.xyz[PF_Z] = 1.7f didn't work if I have

the collision on . What could I do ?

========================================
 
Jörg Großmann
Joerg.Grossmann++at++unibw-muenchen.de
 
www.unibw-muenchen.de
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