Re: Position of object changing

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Dan Brockway (db++at++ParadigmSim.com)
Thu, 02 Jul 1998 12:20:04 -0500


Angus, Steve,

In my experience (and as witness to this thread) all the solutions are
simple.
Finding the "right" choices of simple solutions and implementing then
with available technology into a functioning system which meets the
requirements, is complex.

As for databases,

> Angus Dorbie wrote:
> I never said it was or that I had a magic database wand. But
> my proposed solution and claim to simplicity supposed that
> one started constructing the right database from the outset.
> I'm not suggesting a database is easy to convert but it's
> unfair to consider database conversion in the complexity of
> a solution, only database construction and one is no more
> difficult to build than the other.

Considering how long a database is under construction and how long it
lives once it is built, database conversion must ALWAYS be considered.
The definition of "right" changes as hardware changes, as OSs change, as
Performer and Vega change, as Patches are released. Unfortunately in the
real world, you can't always afford to wait for all the technology to
stabilize to build the "right" database.

Dan

p.s. Databases live longer than the latest OS or SGI platform.

-- 
Dan Brockway                          voice: (972) 960-2301
Paradigm Simulation Inc.              fax:   (972) 960-2303
14900 Landmark Blvd., Suite 400       mailto:db++at++ParadigmSim.com
Dallas TX 75240                       http://www.ParadigmSim.com
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