lost pfuEventQueue struct

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Stephen Maher (maher++at++holodeck.gsfc.nasa.gov)
Wed, 17 Jun 1998 18:43:28 -0400 (EDT)


Thanks to all who suggested using 64 bits to handle my arena sizing
problem - works.

However, now I'm getting

PF Fatal/SysErr: InitpfuDeviceInputPool - didn't find
         pfuEventQueue struct

If I drop the number of clip textures I'm using from 31 to 26, I don't get
the error.

Any pointers (no pun intended)?

Steve

--
stephen.maher++at++gsfc.nasa.gov (301) 286-3368  fax:(301) 286-1776
http://holodeck.gsfc.nasa.gov/vr/vr.html
NASA Goddard Space Flight Center
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