Re: Real time Modification of polygonal mesh vertices
Mario Veraart (rioj7++at++fel.tno.nl)
Wed, 17 Jun 1998 15:18:26 +0200 (MET DST)
>
> Svend Tang-Petersen wrote:
> >
> > You might also want to check the pfFlux and pfEngine methods.
> > The examples provided with performer show how to use them. It's
> > among other things very handy if you're morphing or distorting a
> > geoset.
>
> ... and if you haven't got pf2.2 version yet you may use pfCycleBuffers
> for saving the vertices you want to modify.
>
Or look at the pfMorph class if you don't have to animate all the
vertices or colors or texture coordinates of a geoset.
Mario
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