Re: out of semaphore memory

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Marko Srdanovic (mas++at++swl.msd.ray.com)
Tue, 16 Jun 1998 19:53:51 -0400


Stephen Maher wrote:
>
> 11793 PF Fatal(12): semaphore initialization on queue 60cf3f00
> failed. There wasn't enough memory left in the semaphore arena. You might
> try allocating more semaphore arena memory.
>
> Can someone shorten the chase for me - is this a systune parameter or a PF
> environment variable?

I'm not exactly sure if that was the same error I was getting a while
back, but it sounds similar to a problem I was having in a Vega app.
Try setting the environment variable "PFSEMASIZE". There is a routine
called pfSemaArenaSize() also. From the man page the default is 256MB.

> I've already got PFSHAREDSIZE bumped up well beyond what I think is needed
> (16GB).
>
> A high PFNFYLEVEL isn't telling me anything.
>
> (This occuring during pfImageTile allocation; I'm using 32 clip textures :)
>
> Thanks,
>
> Steve
> --
> stephen.maher++at++gsfc.nasa.gov (301) 286-3368 fax:(301) 286-1776
> http://holodeck.gsfc.nasa.gov/vr/vr.html
> NASA Goddard Space Flight Center
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