Alejandro Saez (cano++at++krusty.silicon.cl)
Fri, 12 Jun 1998 18:45:38 -0400
There is something important to note: The name of the matrix is orthogonal but
also important is the type of transformation you apply to it. Affine
transformation (I think that's the name, I can't remember either) are
those that will keep a matrix orthogonal after being applied. Rotations are of
this kind, but there was a deal with scaling or non-uniform scaling and shears.
. Does anyone remember???.I'll go back to my CG notes and post it.
--
------------------------------------------------------------------------
Alejandro Saez
Software Engineer
Silicon Chile S.A.
Avda. Santa Maria 2560
E-mail: asaez++at++silicon.cl Providencia
Phone: +56 (2) 203 3371 Santiago
Fax: +56 (2) 203 3370 Chile
------------------------------------------------------------------------
=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
Submissions: info-performer++at++sgi.com
Admin. requests: info-performer-request++at++sgi.com
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:57:32 PDT