Re: (originally no subject) Texturing modes

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Angus Dorbie (dorbie++at++sgi.com)
Mon, 08 Jun 1998 11:29:24 -0700


Angus Dorbie wrote:
>
> Moshe Nissim wrote:
> >

> > I would love to see the following texture environemnt:
> > Cv=(1-Ac)Cf+AcCt
> > Av=(1-Ac)Af+AcAt
>
> Agreed, this would be usefull, but so could lots of other fragment
> operations.
>
> Right now most obviously and more usefully for me which the above
> approach
> could also give me.

The perils of cut 'n paste, the end of the above sentence is garbled
the Ac approach couldn't give the effect below, that was the point of
using it as an example of other usefull functionality which isn't
supported.

>
> Cv=(1-Af)Cf+AfCt
>
> But 3D texture can handle this.

> Cheers,Angus.

-- 
"Only the mediocre are always at their best." -- Jean Giraudoux 

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