Re: Triangle Troubles

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Uwe Pachler (pachler++at++gup.uni-linz.ac.at)
Wed, 3 Jun 1998 21:47:42 +0200 (CEST)


Hi folks!

first of all:
Thanks to all you guys who sent me loads of emails in the last few hours.

But there is another thing I forgot to say: The problem does not only
occur when the user wears the mask, but also with other huge polygons
which are quite far away (but that's quite rarely, the gas-mask-bug occurs
more often).

Thanks for all the tips again, guys!

Uwe Pachler

>
> P.S. using overlay planes then lets you sen sensible near CLIP planes.
> You may be seeing z fighting with objects in the very near distance,
> your zbuffer precision get's hosed with very near values but ofcourse
> this all depends on the size of your gas mask w.r.t the near clip plane.
>
> Cheers,Angus.
>
> --
> "Only the mediocre are always at their best." -- Jean Giraudoux
>
> For advanced 3D graphics Performer + OpenGL based examples and tutors:
> http://www.dorbie.com/
>

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