Setting up drawing order (was: openGL and Performer)

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Mario Veraart (rioj7++at++fel.tno.nl)
Fri, 22 May 1998 16:32:47 +0200 (MET DST)


Angus Dorbie wrote:
>
> Disable depth writes and draw first to avoid zbuffer problems.
>

How do you set things up so geometry will be rendered in the order you
want? Is the bin mechanism the way to go, or is there an alternative?

Mario
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