openGL and Performer

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Craig Materick (materick++at++cs.uiuc.edu)
Wed, 20 May 1998 11:18:11 -0500 (CDT)


Just wondering if there is a straight-forward way to include an openGL
rendering routine(which I have) to draw stars as point sources into a
performer application which draws and animates the various bodies in the
solar system. Currently, I am mapping a star map to a giant "Universe"
sphere, but this is slow and not too nice to look at.

Thanks in andvance for any information,

Craig Materick

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