pfDrawBin and pfDraw

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Mario Veraart (rioj7++at++fel.tno.nl)
Tue, 19 May 1998 14:52:06 +0200 (MET DST)


Hello pfAll,

I would like to implement a multipass algorithm and for this I have to
draw the geometry in a certain order. For this I want to use the bins
of a pfChannel. As an experiment I replaced the call of pfDraw with
the following two lines

        pfDrawBin(PFSORT_OPAQUE_BIN);
        pfDrawBin(PFSORT_TRANSP_BIN);

The result is that nothing gets drawn, only the sky and ground are
drawn. If I set the bin number explicitly then only the geometry in
the transparent bin is visible.

My questions

1: What is pfDraw() doing besides calling pfDrawBin() in the order
specified with setBinOrder()?

2: The programmers guide tells that it is possible to add more bins
but does not tell you how. Is a call to setBinOrder() with an unkown
bin number enough to create a new bin for this pfChannel?

3: If I have to rely on pfDraw() to draw the geometry how can I set up
the right GL calls to implement the wanted multipass algorithm?

Any help to solve this problem is appreciated.
I use Performer 2.0 on a REII. If Performer 2.2 is better on the point
of using bins I will have to upgrade.

Mario
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