Going big and stereo

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Chris Jackson (cjackson++at++arlut.utexas.edu)
Mon, 18 May 1998 12:25:19 +36000


I'm developing an application that must be displayed at 1900x1200. I am
currently implementing stereo graphics, and this output configuration is
causing a dilemma...

First off, quad-buffered stereo is out of the question because my
hardware is restricted to "tiny" pixel depth at 1900x1200.

So, I am resigned to using the top/bottom flavor.

gfxinfo returns:

Graphics board 0 is "KONAL" graphics.
 Managed (":0.0") 1280x1024
 Display has 2 channels
 2 GEs (of 2), occmask = 0x03
 4MB external BEF ram, 32bit path
 1 RM8 board (of 1) 1/0/0/0
 Texture Memory: 16MB/-/-/-
 Small pixel depth
 32K cmap
 Channel 0:
 Origin = (0,0)
 Video Output: 1280 pixels, 1024 lines, 72.00Hz (1280x1024_72.vfo)

In general, I am wondering if stereo is even possible in this format, and
what method would be most effective.

Thank you for any help in advance.

Chris Jackson
Applied Research Laboratories - University of Texas at Austin
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