Re: Textured Objects
Angus Dorbie (dorbie++at++sgi.com)
Thu, 14 May 1998 14:00:32 -0700
SCOTT OFRIEL wrote:
>
> Hello All:
>
> We have a Performer 2.0 application running on High Impact 6.2 and Octane 6.4
> that loads in aircraft , missiles and the like. We recently decided to load
> in textured aircraft. When we use the pfdLoadFile on the textured "flt" file
> the following error occurs:
> 1178: scen: rld: Fatal Error: attemped access to unresolvable symbol in
> /usr/lib/libpf_ogl.so: iopen
>
> I went back from n32 mips3 to o32 mips2 and that did not change anything.
>
> What do I need to do to display a textured object.
>
> Thank you, Scott O'Friel
>
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Did you link with -limage ?
libpf_ogl.so is calling iopen and you haven't linked to a library
with that function implemented, the options you have (for loaders
to work) prevent the usual fatal errors at compile time.
Cheers,Angus.
--
"Only the mediocre are always at their best." -- Jean Giraudoux
For advanced 3D graphics Performer + OpenGL based examples and tutors:
http://www.dorbie.com/
=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
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on Mon Aug 10 1998 - 17:57:24 PDT