Textured Objects

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SCOTT OFRIEL (ofriels1++at++qmsmtpgw.mugu.navy.mil)
14 May 1998 13:11:32 -0100


Hello All:

We have a Performer 2.0 application running on High Impact 6.2 and Octane 6.4
that loads in aircraft , missiles and the like. We recently decided to load
in textured aircraft. When we use the pfdLoadFile on the textured "flt" file
the following error occurs:
1178: scen: rld: Fatal Error: attemped access to unresolvable symbol in
/usr/lib/libpf_ogl.so: iopen

 I went back from n32 mips3 to o32 mips2 and that did not change anything.

What do I need to do to display a textured object.

Thank you, Scott O'Friel

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