Thomas M. Miller (miller++at++acusoft.com)
Thu, 14 May 1998 10:37:35 -0400 (EDT)
--TMIV
On Thu, 14 May 1998, Oyvind Roa wrote:
> My problem is that the application slowly consumes more
> and more memory, until the shared arena goes full.
> I have been able to isolate the problem down to a small
> test program (attached), actually using "pftown.pfb"
> to simulate my real terrain tiles. The symthoms are the
> same for my real tiles and "pftown.pfb".
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