Alejandro Saez (cano++at++silicon.cl)
Wed, 13 May 1998 18:46:29 -0400
Mmmmhhh, something else??? Just kidding.. OpenGL does some and is as standard
as it gets (my humble opinion). Any other library, will free you from
performer/OpenGl but it won't be very standard and thus portable, if this isn't
a problem with you, I would recommend the algebra library that comes with one
of the Graphics Gems books (I can't remember which one) The source code for the
first 3 books is available in the web...can't remember where either, but a
search in any decent engine should point you to the source code, it's a C++
library, operator overloaded for 3D and 2D CG.
--
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Alejandro Saez
Software Engineer
Silicon Chile S.A.
Avda. Andres Bello 2777, Of. 602
E-mail: asaez++at++silicon.cl Providencia
Phone: +56 (2) 203 3371 Ext. 105 Santiago
Fax: +56 (2) 203 3370 Chile
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