Re: Max. number of textures

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Marcus Barnes (marcus++at++multigen.com)
Fri, 8 May 1998 12:55:54 -0700


On May 8, 12:08pm, Rob Jenkins wrote:
>I'm not sure if there are any hard limits on other machines ( I don't think so
>for iR at least )

There is always a hard limit to such things. Somewhere in the hardware is a
 register of say 9 or 16 bits that is used to index (or point to) individual
textures. So the limit on the number of items is 512 or 64k for example.

Regards.

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