Marcus Barnes (marcus++at++multigen.com)
Fri, 8 May 1998 12:55:54 -0700
There is always a hard limit to such things. Somewhere in the hardware is a
register of say 9 or 16 bits that is used to index (or point to) individual
textures. So the limit on the number of items is 512 or 64k for example.
Regards.
--
+ Marcus Barnes, Technical Staff mailto:marcus++at++multigen.com +
+ Multigen Inc. http://www.multigen.com +
+ 550 S. Winchester Blvd. phoneto:1-408-556-2654 +
+ Suite 500 San Jose CA 95128 faxto:1-408-261-4103 +
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