sharper image

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Castillo Joe (castillo_joe++at++bah.com)
Tue, 05 May 1998 13:48:43 -0400


Hello pfpeople;

I'm need to map a sharp detailed texture onto a terrain that will be
used for a slow

moving vehicle. The desert texture is detailed enough to convince a
flight simulator

crew,but not the low level folks. the closer to the ground the fuzzer it

gets. if I map

it smaller (more texels that polys) it produces a "tiled" effect(ie. you
could see the edges of
 the scanned image)
  I've tried different filters w/o any luck. If I'm missing a
procedure please

enlighten...my clock is running!! GULP!

thanks

Joe

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