freeing memory allocated with pfuDownloadTexList()

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Scott Herod (herod++at++evt.com)
Mon, 04 May 1998 15:33:21 -0600


We use

 pfuDownloadTexList( pfuMakeSceneTexList(scene), PFUTEX_APPLY );

to preload textures in a scene. How can we clean up by freeing
the space used by textures when they are no longer used in a scene
graph.

Thank you,
Scott Herod
herod++at++evt.com
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