Eddy Kuo (ekuo++at++ait.nrl.navy.mil)
Fri, 1 May 1998 17:38:24 -0400 (EDT)
I am trying to display a changing geoset into four channels
each with different view. I did use a geode to wrap around
the geoset.
I put a channel->clear() in my draw callback (otherwise,
old geometry will no get erase)
The result is the image keep flashing as if I didn't have
any double buffering. This flashing appear even when I
take out the channel->clear in the draw callback.
appreciate for any advice
Ed.
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Eddy Kuo work phone: 202-767-6025
Virtual Reality Lab home phone: 703-893-2553
Naval Research Lab http://www.cis.ohio-state.edu/~ekuo
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