PA Society (PASociety++at++aol.com)
Thu, 30 Apr 1998 19:59:55 EDT
********** FACIAL ANIMATION MONDAY (MAY 4th) PRESENTATION **********
THE PERFORMANCE ANIMATION SOCIETY KICKS OFF THE COMPUTER
GAME DEVELOPERS CONFERENCE MONDAY (MAY 4th) EVENING WITH
AN EXCITING PRESENTATION ON CREATING REALISTIC FACIAL ANIMATION
IN COMPUTER GAMES.
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*****************
MEETING HIGHLIGHT: "Computer Games get a Face Lift"
TIME & PLACE: COMPUTER GAME DEVELOPERS CONFERENCE
MONDAY, MAY 4th at 7:00PM Sharp!
LONG BEACH CONVENTION CENTER - ROOM 103A
The "Performance Animation Society", the world's premier organization
for artists and developers working with the exciting new tools of human
digitization and simulation, will present a 1 + 1/2 hour seminar at the
Computer Games Developers Conference in Long Beach, CA. in Room 103A in
the Long Beach Convention Center on Monday, May 4th at 7:00 PM sharp.
MEETING DETAILS AND PRESENTATIONS:
TOPIC: "COMPUTER GAMES GET A FACE LIFT"
Motion Capture and Performance Animation techniques are valuable tools
in adding realism to character animation in Computer Games. These tools
are being focused and refined even further to meet a growing need for
believable, accurate facial animation in gaming characters.
Motion Analysis Corporation, a leading solutions provider in human motion
and performance capture will present late-breaking developments and
applications of facial expression capture and image processing as they
apply to enhancing expressiveness in computer game characters.
Videos and demonstrations will also augment this exciting meeting of
artists, developers, scientists and performers. The meeting is free and
all who are interested are welcome and encouraged to attend this exciting
meeting.
FOR ADDITIONAL INFORMATION PLEASE VISIT OUR WEBSITE AT:
WWW.PASOCIETY.ORG
THANK YOU
*********************** PLEASE CIRCULATE !!!! ***********************
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