Re: OpenGL++ -> Fahrenheit (was Performer at ITEC)

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Howard Abrams (howard++at++cs.nps.navy.mil)
Tue, 28 Apr 1998 11:29:34 -0700


Page, Andrew wrote:
>
> [snip]
>
> We would like to reaffirm this point. Microsoft, SGI and HP are working
> hard to bring all of you a ubiquitous API. Fahrenheit is a toolkit that
> goes beyond the scope of any yet produced. This is a toolkit that
> reaches from the low-level APIs up to Scene Graph management and
> optimization. There is also ability for ISVs and IHVs to extend and
> enhance the toolkit; something new that will definitely move the
> industry forward. HP too will only participate in one effort and
> Fahrenheit is that effort. When the higher level components of
> Fahrenheit are released later this year on HP-UX, IRIX and MS Windows
> platforms application developers will have a great toolkit to work with
> on the worlds leading graphics platforms..
>

I am still unclear on 2 points? Will Fahrenheit be an open standard?
Will it be part of the ARB?

What about platforms such as Mac, Linux, or my platform of choice BeOS?

Yours,

  Howard

--
Howard Abrams
howard++at++cs.nps.navy.mil
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