Re: Performer at ITEC

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Angus Dorbie (dorbie++at++sgi.com)
Thu, 23 Apr 1998 10:33:29 -0700


Prakash Mahesh wrote:
>
> > The timescales involved are our main concern. We were under the impression
> > that an OpenGL++ release, at least a beta version, would be out RSN, and the
> > first real release would be around August or so. I realize that one can not
> > rely on dates like these, but we were assuming that they would be relatively
> > close and we haven't had any indication otherwise (although it is a bit hard
> > to keep on top of these things from here). The Fahrenheit time frame moves
> > things well into next year which does cause some problems for us. We need to
> > get a slightly clearer picture of what is going on in this respect so we can
> > decide in what direction to move. The only picture we have at the moment is
> > wait until Fahrenheit arrives, with no clear path between now and then. What
> > is Fahrenheit going to look like and how can we move towards that API given
> > the technology we have now (Performer, Optimizer, Cosmo3D, OpenGL). We thought
> > we had a clear picture in this respect, but...
>
> I guess this problem (not knowing what direction SGI on the whole is
> taking) is widespread among the SGI developers. We use Performer,
> Optimizer, plain OpenGL and many other libraries, and we have started
> supporting Windows/Solaris recently, but our main focus is still SGI.
> But the recent developments at SGI and more importantly the
> non-availability of information to developers is making things look
> unclear. Yes, I hope someone from SGI would openly make an (even
> unofficial) announcement on what their plans are.

There will be no unofficial announcements. (that's unofficial ofcourse
:-))

There is official information on dates though. I'll quote from the FAQ:

> When and how will Fahrenheit technologies be delivered?
> The Fahrenheit project technologies will be delivered through the DirectX Architecture
> on the Windows Platform. The Fahrenheit Scene Graph and Large Model Visualization
> will be delivered by Silicon Graphics on IRIX.
>
> The deliverables of the technical collaboration are expected to be released individually
> in various intervals:
>
> New low-level API: Expected in 2000
> New scene graph API: First half of 1999
> Fahrenheit LMV APIs: First half of 1999

Cheers,Angus.

-- 
"Only the mediocre are always at their best." -- Jean Giraudoux 

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