Angus Dorbie (dorbie++at++sgi.com)
Wed, 22 Apr 1998 17:14:16 -0700
Yes, but this isn't really bad news. In many respects the engineering
goals of Fahrenheit Scene Graph are compatible with what OpenGL++ would
have been.
>
> > To be assured of a seat, please come to the SGI stand on the show
> > floor to get a ticket for this meeting - hurry because it's first
> > come first serve!
>
> If I was there, I would be asking the above question 8-) We have been
> developing some software under the assumption that OpenGL++ would be available
> sometime near the middle of this year. This has a fairly significant impact on
> some our plans and I have not been able to find out any information through
> our normal SGI channels.
I won't comment on the time scales but work already undertaken is being
leveraged so this is not a step backwards. Were you hoping to use a beta
test or a release version of OpenGL++ in your original plans?
>
> Thanks in advance for any information you can provide.
>
Cheers,Angus.
-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/ ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com
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