Re: Missile Entities
Angus Dorbie (dorbie++at++sgi.com)
Tue, 21 Apr 1998 15:14:49 -0700
Steve Baker wrote:
>
> On Tue, 21 Apr 1998, Sorroche, Joe CEI-TACCSF wrote:
>
> > I'm having a visual problem with missile flyouts. Whenever I
> > fire a missile, it first looks like two missiles are fired when only one
> > is actually fired, and also the entity does not fly out smooth, but
> > "jumps", so the missile and missile trail look like "dots" across the
> > screen, rather than looking like a smooth movement as our air entities
> > are displayed. Any hints on what to do or where to look?
>
> Are you updating at 30Hz?
>
> If so, that is what you get. You have to make your system run at 60Hz
> to make this go away.
>
> There is a complicated explanation of why this is - let me know
> if you want it - in the meantime, run at 60Hz.
>
Aha! I assumed the question was about missile trails, hence the texture
nonsense but ofcourse Steve is correct.
Cheers,Angus.
--
"Only the mediocre are always at their best." -- Jean Giraudoux
For advanced 3D graphics Performer + OpenGL based examples and tutors:
http://www.dorbie.com/
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on Mon Aug 10 1998 - 17:57:17 PDT